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I worked with Opus 5.5 to build a multiplayer, browser-based game called Margolus III, where you play an astronaut exploring an alien world filled with strange creatures: https://emergentmind.com/margolus-iii The physics are loosely based on Margolus neighborhoods (hence the name), a type of cellular automaton where the world updates in 2×2×2 blocks of cells using simple local rules. Design-wise, I took inspiration from the Upside Down in Stranger Things, Star Trek, Hollow Earth from…