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Video game main menus used to be paintings. The one in Baldur's Gate 3 is a live level. The scene behind the buttons is the game engine already running, which is why a curious player can drag the camera off its rails and walk right up to figures the developers never expected anyone to see. Those three are set dressing, built from the same NPC pipeline Larian uses for the rest of the game. They got real armor, real rigs, and real walk cycles for a scene the studio assumed you'd look at for four…