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Astra built this three.js game with gorgeous graphics, then recreated every scene in Blender and made the trailer too. It feels like a massive upgrade from Sol for 3D graphics and front-end design. The UI feels way more polished and less like AI slop. The rocks, trees, monuments, and characters are all procedural code, keeping the game under 2 MB before the image and music assets. The level of autonomy is unbelievable. It needed very little steering, though I still had to keep pushing it to…