Press Space to continue
Curated tech Twitter/X posts on AI, startups, and product development—signal without the doomscroll, updated on weekdays.
Press Space to continue
Press Space to continue
I open-sourced the three.js site I built with Fable 5.1. I pushed the Kyoto theme further with tatami spaces, sliding doors, a 3D plastic menu, and a retro footer animation. It's surprising how much you can reshape when the whole experience is procedural code. Live site: https://mengto.github.io/sublevel-studio GitHub: https://github.com/MengTo/sublevel-studi…
Okay, Fable 5.1 is crazy good at creating three.js sites. It’s faster, understands complex design instructions better, and recreates references with surgical precision. The English is also much easier to read. With this much power, it’s hard to settle for static sites, especially when so many AI-made sites look generic. A few things I noticed though: - It still creates generic AI illustrations if you don’t specify the images. - Difficult 3D subjects like people and dogs still become 3D slop unless I use Higgsfield 3D models. - You still have to push it to improve the textures, lighting, modeling, and small details. - Taste still matters. I had to fix overlapping elements, negative space, and scroll behavior. - I used http://canvasui.dev and http://threeui.com for the particle, VHS, and CRT effects. - Because it works faster, I go through tokens like there’s no tomorrow. Inspired by http://basement.studio. I can open-source this if anyone is interested.