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Most real-time AI avatars I've seen are framed from the shoulders up. That framing is a workaround. A face on a plain background is about the easiest thing a video model can keep consistent. So the crop quietly picked the use cases. Real-time avatars went into support, tutoring and sales, work that's mostly conversation. Jobs that needed hands stayed out of reach. Hands and the objects they hold are where AI video still slips, like the mug that turns into a vase mid-shot. Vivix's new A1 modelโฆ
Create your own character. Call the shots. Live. Introducing A1 Playground + Agent: build a live AI character that talks, moves, and plays with you. Create yours: https://t.co/3NQRTgOE6O Their look. Their personality. Their voice. Your choice. Describe who you have in mind, upload a picture, and let our Agent bring them to life. And they do a lot more than talk. ๐ Full-body performance. From air guitar to victory dances. ๐ถ Move around the scene. Walk and talk. Pace while making a point. ๐๏ธ Interact with objects. Pick up products, show them off, and pitch them. ๐ฎ Play web games together. Deal cards, keep score, and play along. Solve a mystery with Sherlock Holmes, then interrupt him for a dance break. Take a walk with Socrates. Hand him a protein shake and debate the meaning of gains. Give Snape a bottle of shampoo. Ask for the most enthusiastic sales pitch of his life. Who will you bring to life?